![]() ![]() You can infinitely stun lock someone to death in a 1vs1 situation and they can't do anything about it. Combos- They turned it down and made it 4 setup attacks, its dumb. Remember Lu Bu used to be strong? now hes piss easy to beat. its just retarded, this allows you to kill every general in the game by one shotting them. its just so bad With the introduction of a unique button prompt that shows up when a enemy general is low. The animals never attack, u can just shoot them from a distance and they will never chase you or anything. Claws, Bows, Crossbows, Daggers etc all removed and turned into generic weapons for characters. They got rid of tons of uniqueness from characters and now made them uses the same weapon as others (Clones). u can just run past all troops, kill him and the story is done for that chapter. Grappling hook are way too broken and defeats all purpose from dynasty warrior games. China is just all plain everywhere, its just boring. Why? Cuz you have to ride a ridiculous amount of distance (2500+) to one location to another and it takes so long. and this piss alot of Chinese players as well, no wonder. They are trying to get rid of the way of getting it via modding. Not only they did not focus on fixing FPS they had to go ahead and piss the Chinese/ ppl who wanted Chinese dub. Guess the first update they did? - Fixed an issue that incorrectly allowed unsupported languages to be selected by performing a specific method. ![]() I had decent fps but it drops in big fights and such. We are all aware how horrible the fps is. I am a big fan of Dynasty Warriors since years and have bought every single one as well as Romance of the Three Kingdom This game is a fail I am a big fan of Dynasty Warriors since years and have bought every single one as well as Romance of the Three Kingdom This game is a fail in so many ways. Thank you again Koei for your hardwork, please continue to experiment and wow us. I'm enjoying the hell out of this game regardless of those criticisms, but I can see why others would score it lower. Or maybe you as the PC give the word to go ahead with a particular battle. I like the open world concept, but it needs to be metered by a sense of urgency, or no battle at all perhaps. In the other games, the actual game will expire and you can lose by doing nothing. Especially since I have taken to ignoring major battle points for hours at a time without any consequence. My contribution to the fights as a whole doesnt feel that vital. But the tactical element does not feel particularly vital. I think that tinkering and experimenting is wonderful, but I will also agree with everyone else that this title could have used some more player experience testing. I think I enjoyed the gameplay of number 3 most. ![]() Every time they make a new game, they tinker with something. I think I enjoyed the gameplay of number 3 I am a huge fan of dynasty warriors. ![]()
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